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Explore20: The Last Train - Game Design, Fall 2020

Together with my class, we curated a subway scene. Each of us modeled a handful of products, and created our own individual storyline and game level. The goal of this project was to learn the basics of Unreal Engine 4 while in tandem creating an interactive experience. The gameplay was to remain simple, as lighting and level layout were the main priority. This is the final product.

Responsible for World Building; set dressing and lighting.
Additional Modeling by the 2020-2021 Sophomore Game Art class, Ringling College of Art + Design.

Responsible for World Building; set dressing and lighting.
Additional Modeling by the 2020-2021 Sophomore Game Art class, Ringling College of Art + Design.

Responsible for World Building; set dressing and lighting.
Additional Modeling by the 2020-2021 Sophomore Game Art class, Ringling College of Art + Design.

Responsible for World Building; set dressing and lighting.
Additional Modeling by the 2020-2021 Sophomore Game Art class, Ringling College of Art + Design.